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Kim Grytøyr 4 years ago
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  1. 0
      content/post/2017-07-30-ludum-dare-39.md
  2. 2
      deploy.sh
  3. 3
      invalidate_cahe.sh
  4. 2
      public/2014/07/08/going-static/index.html
  5. 2
      public/2014/07/09/case-sensitivty-problem-with-git-in-os-x/index.html
  6. 2
      public/2014/09/03/opening-sublime-text-from-the-command-line/index.html
  7. 2
      public/2015/06/14/locationpicker.js/index.html
  8. 2
      public/2015/06/14/using-launchctl-on-mac-osx-10-10/index.html
  9. 2
      public/2015/06/21/mutt-tips-and-tricks/index.html
  10. 2
      public/2015/08/09/basic-usage-of-git-svn/index.html
  11. 2
      public/2015/08/09/deleteing-rows-with-a-left-join-in-mysql/index.html
  12. 2
      public/2015/08/09/useful-git-tips/index.html
  13. 2
      public/2016/01/21/creating-a-bootable-usb-stick-on-os-x/index.html
  14. 2
      public/2016/01/21/trouble-booting-newer-linux-kernels-on-asus-vivopc-vm42/index.html
  15. 2
      public/2016/01/31/resizing-windows-on-linux/index.html
  16. 2
      public/404.html
  17. 2
      public/about/index.html
  18. 4
      public/index.html
  19. 4
      public/index.xml
  20. 6
      public/post/2017-07-30-ludum-dare-39/index.html
  21. 2
      public/post/3d-model-of-a-book/index.html
  22. 4
      public/post/index.html
  23. 4
      public/post/index.xml
  24. 2
      public/post/ludum-dare-38/index.html
  25. 2
      public/post/new-website-platform/index.html
  26. 2
      public/sitemap.xml
  27. 4
      public/tags/3d/index.html
  28. 4
      public/tags/3d/index.xml
  29. 4
      public/tags/gamedev/index.html
  30. 4
      public/tags/gamedev/index.xml
  31. 4
      public/tags/ludum-dare/index.html
  32. 4
      public/tags/ludum-dare/index.xml
  33. 4
      public/tags/unity/index.html
  34. 4
      public/tags/unity/index.xml

0
content/post/2017-07-28-ludum-dare-39.md → content/post/2017-07-30-ludum-dare-39.md

2
deploy.sh

@ -36,7 +36,7 @@ then
else
# Changes made. Invalidate changed paths in Cloudfront
echo "Invalidating cache.."
aws cloudfront create-invalidation --distribution-id $distribution_id --paths $(cat .paths) >/dev/null
aws cloudfront create-invalidation --distribution-id $distribution_id --paths $(cat .paths) /index.html >/dev/null
fi
echo "Deployed!"

3
invalidate_cahe.sh

@ -0,0 +1,3 @@
#!/bin/bash
distribution_id="E1B9KWNF6O30FL" # Cloudfront distribution ID
aws cloudfront create-invalidation --distribution-id $distribution_id --paths "*" >/dev/null

2
public/2014/07/08/going-static/index.html

@ -154,7 +154,7 @@
<li>
<a href="/post/2017-07-28-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
<a href="/post/2017-07-30-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
</li>

2
public/2014/07/09/case-sensitivty-problem-with-git-in-os-x/index.html

@ -192,7 +192,7 @@ git commit -m <span style="color: #e6db74">&quot;Set correct case for filename&q
<li>
<a href="/post/2017-07-28-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
<a href="/post/2017-07-30-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
</li>

2
public/2014/09/03/opening-sublime-text-from-the-command-line/index.html

@ -177,7 +177,7 @@ subl . <span style="color: #75715e"># Opens the current folder</span>
<li>
<a href="/post/2017-07-28-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
<a href="/post/2017-07-30-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
</li>

2
public/2015/06/14/locationpicker.js/index.html

@ -316,7 +316,7 @@ A callback function that is called every time the location or radius changes. <c
<li>
<a href="/post/2017-07-28-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
<a href="/post/2017-07-30-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
</li>

2
public/2015/06/14/using-launchctl-on-mac-osx-10-10/index.html

@ -177,7 +177,7 @@ instead of crontab. The following example shows how to run <strong>offlineimap</
<li>
<a href="/post/2017-07-28-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
<a href="/post/2017-07-30-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
</li>

2
public/2015/06/21/mutt-tips-and-tricks/index.html

@ -243,7 +243,7 @@ your <code>.muttrc</code>:</p>
<li>
<a href="/post/2017-07-28-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
<a href="/post/2017-07-30-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
</li>

2
public/2015/08/09/basic-usage-of-git-svn/index.html

@ -199,7 +199,7 @@ git svn dcommit <span style="color: #75715e"># This will push your changes to th
<li>
<a href="/post/2017-07-28-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
<a href="/post/2017-07-30-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
</li>

2
public/2015/08/09/deleteing-rows-with-a-left-join-in-mysql/index.html

@ -165,7 +165,7 @@ SELECT i.* FROM images i LEFT JOIN users u ON i."/>
<li>
<a href="/post/2017-07-28-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
<a href="/post/2017-07-30-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
</li>

2
public/2015/08/09/useful-git-tips/index.html

@ -165,7 +165,7 @@ ignored = !git ls-files -v | grep ^[a-z]
<li>
<a href="/post/2017-07-28-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
<a href="/post/2017-07-30-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
</li>

2
public/2016/01/21/creating-a-bootable-usb-stick-on-os-x/index.html

@ -195,7 +195,7 @@ First, find the correct device node:
<li>
<a href="/post/2017-07-28-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
<a href="/post/2017-07-30-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
</li>

2
public/2016/01/21/trouble-booting-newer-linux-kernels-on-asus-vivopc-vm42/index.html

@ -181,7 +181,7 @@ of the kernel was working, I figured it couldn&rsquo;t be because of those BIOS
<li>
<a href="/post/2017-07-28-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
<a href="/post/2017-07-30-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
</li>

2
public/2016/01/31/resizing-windows-on-linux/index.html

@ -146,7 +146,7 @@
<li>
<a href="/post/2017-07-28-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
<a href="/post/2017-07-30-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
</li>

2
public/404.html

@ -79,7 +79,7 @@
<li>
<a href="/post/2017-07-28-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
<a href="/post/2017-07-30-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
</li>

2
public/about/index.html

@ -130,7 +130,7 @@
<li>
<a href="/post/2017-07-28-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
<a href="/post/2017-07-30-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
</li>

4
public/index.html

@ -80,8 +80,8 @@
<li>
<a href='/post/2017-07-28-ludum-dare-39/'><aside class="dates">Jul 30, &#39;17</aside></a>
<a href='/post/2017-07-28-ludum-dare-39/'>Ludum Dare 39: PowerClick <h2>Postmortem of Ludum Dare 39</h2></a>
<a href='/post/2017-07-30-ludum-dare-39/'><aside class="dates">Jul 30, &#39;17</aside></a>
<a href='/post/2017-07-30-ludum-dare-39/'>Ludum Dare 39: PowerClick <h2>Postmortem of Ludum Dare 39</h2></a>
</li>

4
public/index.xml

@ -13,10 +13,10 @@
<item>
<title>Ludum Dare 39: PowerClick</title>
<link>/post/2017-07-28-ludum-dare-39/</link>
<link>/post/2017-07-30-ludum-dare-39/</link>
<pubDate>Sun, 30 Jul 2017 22:44:04 +0200</pubDate>
<guid>/post/2017-07-28-ludum-dare-39/</guid>
<guid>/post/2017-07-30-ludum-dare-39/</guid>
<description>I attended the online game compo Ludum Dare 39 this weekend. Because of things I wasn&amp;rsquo;t able to start until saturday evening, so I decided to create a very simple game this time.
Last time I created my first 3D game, Parking Zone. I spent most of the time creating the 3D models and getting the wheel colliders to work the way I wanted to in Unity. For LD39, I decided to create a very simple UI based 2D game.</description>
</item>

6
public/post/2017-07-28-ludum-dare-39/index.html → public/post/2017-07-30-ludum-dare-39/index.html

@ -24,7 +24,7 @@
<meta property="og:title" content="Ludum Dare 39: PowerClick" />
<meta property="og:description" content="Postmortem of Ludum Dare 39" />
<meta property="og:type" content="article" />
<meta property="og:url" content="/post/2017-07-28-ludum-dare-39/" />
<meta property="og:url" content="/post/2017-07-30-ludum-dare-39/" />
@ -164,7 +164,7 @@
</div>
</a>
<section id="sharing">
<a class="twitter" href="https://twitter.com/intent/tweet?text=%2fpost%2f2017-07-28-ludum-dare-39%2f - Ludum%20Dare%2039%3a%20PowerClick by @kimgrytoyr"><span class="icon-twitter"> Tweet</span></a>
<a class="twitter" href="https://twitter.com/intent/tweet?text=%2fpost%2f2017-07-30-ludum-dare-39%2f - Ludum%20Dare%2039%3a%20PowerClick by @kimgrytoyr"><span class="icon-twitter"> Tweet</span></a>
<a class="facebook" href="#" onclick="
window.open(
@ -187,7 +187,7 @@
<li>
<a href="/post/2017-07-28-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
<a href="/post/2017-07-30-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
</li>

2
public/post/3d-model-of-a-book/index.html

@ -199,7 +199,7 @@ this book, and I have a list of things I want to accomplish:</p>
<li>
<a href="/post/2017-07-28-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
<a href="/post/2017-07-30-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
</li>

4
public/post/index.html

@ -81,8 +81,8 @@
<li>
<a href='/post/2017-07-28-ludum-dare-39/'><aside class="dates">Jul 30, &#39;17</aside></a>
<a href='/post/2017-07-28-ludum-dare-39/'>Ludum Dare 39: PowerClick <h2>Postmortem of Ludum Dare 39</h2></a>
<a href='/post/2017-07-30-ludum-dare-39/'><aside class="dates">Jul 30, &#39;17</aside></a>
<a href='/post/2017-07-30-ludum-dare-39/'>Ludum Dare 39: PowerClick <h2>Postmortem of Ludum Dare 39</h2></a>
</li>

4
public/post/index.xml

@ -13,10 +13,10 @@
<item>
<title>Ludum Dare 39: PowerClick</title>
<link>/post/2017-07-28-ludum-dare-39/</link>
<link>/post/2017-07-30-ludum-dare-39/</link>
<pubDate>Sun, 30 Jul 2017 22:44:04 +0200</pubDate>
<guid>/post/2017-07-28-ludum-dare-39/</guid>
<guid>/post/2017-07-30-ludum-dare-39/</guid>
<description>I attended the online game compo Ludum Dare 39 this weekend. Because of things I wasn&amp;rsquo;t able to start until saturday evening, so I decided to create a very simple game this time.
Last time I created my first 3D game, Parking Zone. I spent most of the time creating the 3D models and getting the wheel colliders to work the way I wanted to in Unity. For LD39, I decided to create a very simple UI based 2D game.</description>
</item>

2
public/post/ludum-dare-38/index.html

@ -232,7 +232,7 @@ https://github.com/kimgrytoyr/LD38---Parking-Zone
<li>
<a href="/post/2017-07-28-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
<a href="/post/2017-07-30-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
</li>

2
public/post/new-website-platform/index.html

@ -150,7 +150,7 @@
<li>
<a href="/post/2017-07-28-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
<a href="/post/2017-07-30-ludum-dare-39/">Ludum Dare 39: PowerClick<aside class="dates">Jul 30</aside></a>
</li>

2
public/sitemap.xml

@ -2,7 +2,7 @@
<urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9">
<url>
<loc>/post/2017-07-28-ludum-dare-39/</loc>
<loc>/post/2017-07-30-ludum-dare-39/</loc>
<lastmod>2017-07-30T22:44:04+02:00</lastmod>
</url>

4
public/tags/3d/index.html

@ -81,8 +81,8 @@
<li>
<a href='/post/2017-07-28-ludum-dare-39/'><aside class="dates">Jul 30, &#39;17</aside></a>
<a href='/post/2017-07-28-ludum-dare-39/'>Ludum Dare 39: PowerClick <h2>Postmortem of Ludum Dare 39</h2></a>
<a href='/post/2017-07-30-ludum-dare-39/'><aside class="dates">Jul 30, &#39;17</aside></a>
<a href='/post/2017-07-30-ludum-dare-39/'>Ludum Dare 39: PowerClick <h2>Postmortem of Ludum Dare 39</h2></a>
</li>

4
public/tags/3d/index.xml

@ -13,10 +13,10 @@
<item>
<title>Ludum Dare 39: PowerClick</title>
<link>/post/2017-07-28-ludum-dare-39/</link>
<link>/post/2017-07-30-ludum-dare-39/</link>
<pubDate>Sun, 30 Jul 2017 22:44:04 +0200</pubDate>
<guid>/post/2017-07-28-ludum-dare-39/</guid>
<guid>/post/2017-07-30-ludum-dare-39/</guid>
<description>I attended the online game compo Ludum Dare 39 this weekend. Because of things I wasn&amp;rsquo;t able to start until saturday evening, so I decided to create a very simple game this time.
Last time I created my first 3D game, Parking Zone. I spent most of the time creating the 3D models and getting the wheel colliders to work the way I wanted to in Unity. For LD39, I decided to create a very simple UI based 2D game.</description>
</item>

4
public/tags/gamedev/index.html

@ -81,8 +81,8 @@
<li>
<a href='/post/2017-07-28-ludum-dare-39/'><aside class="dates">Jul 30, &#39;17</aside></a>
<a href='/post/2017-07-28-ludum-dare-39/'>Ludum Dare 39: PowerClick <h2>Postmortem of Ludum Dare 39</h2></a>
<a href='/post/2017-07-30-ludum-dare-39/'><aside class="dates">Jul 30, &#39;17</aside></a>
<a href='/post/2017-07-30-ludum-dare-39/'>Ludum Dare 39: PowerClick <h2>Postmortem of Ludum Dare 39</h2></a>
</li>

4
public/tags/gamedev/index.xml

@ -13,10 +13,10 @@
<item>
<title>Ludum Dare 39: PowerClick</title>
<link>/post/2017-07-28-ludum-dare-39/</link>
<link>/post/2017-07-30-ludum-dare-39/</link>
<pubDate>Sun, 30 Jul 2017 22:44:04 +0200</pubDate>
<guid>/post/2017-07-28-ludum-dare-39/</guid>
<guid>/post/2017-07-30-ludum-dare-39/</guid>
<description>I attended the online game compo Ludum Dare 39 this weekend. Because of things I wasn&amp;rsquo;t able to start until saturday evening, so I decided to create a very simple game this time.
Last time I created my first 3D game, Parking Zone. I spent most of the time creating the 3D models and getting the wheel colliders to work the way I wanted to in Unity. For LD39, I decided to create a very simple UI based 2D game.</description>
</item>

4
public/tags/ludum-dare/index.html

@ -81,8 +81,8 @@
<li>
<a href='/post/2017-07-28-ludum-dare-39/'><aside class="dates">Jul 30, &#39;17</aside></a>
<a href='/post/2017-07-28-ludum-dare-39/'>Ludum Dare 39: PowerClick <h2>Postmortem of Ludum Dare 39</h2></a>
<a href='/post/2017-07-30-ludum-dare-39/'><aside class="dates">Jul 30, &#39;17</aside></a>
<a href='/post/2017-07-30-ludum-dare-39/'>Ludum Dare 39: PowerClick <h2>Postmortem of Ludum Dare 39</h2></a>
</li>

4
public/tags/ludum-dare/index.xml

@ -13,10 +13,10 @@
<item>
<title>Ludum Dare 39: PowerClick</title>
<link>/post/2017-07-28-ludum-dare-39/</link>
<link>/post/2017-07-30-ludum-dare-39/</link>
<pubDate>Sun, 30 Jul 2017 22:44:04 +0200</pubDate>
<guid>/post/2017-07-28-ludum-dare-39/</guid>
<guid>/post/2017-07-30-ludum-dare-39/</guid>
<description>I attended the online game compo Ludum Dare 39 this weekend. Because of things I wasn&amp;rsquo;t able to start until saturday evening, so I decided to create a very simple game this time.
Last time I created my first 3D game, Parking Zone. I spent most of the time creating the 3D models and getting the wheel colliders to work the way I wanted to in Unity. For LD39, I decided to create a very simple UI based 2D game.</description>
</item>

4
public/tags/unity/index.html

@ -81,8 +81,8 @@
<li>
<a href='/post/2017-07-28-ludum-dare-39/'><aside class="dates">Jul 30, &#39;17</aside></a>
<a href='/post/2017-07-28-ludum-dare-39/'>Ludum Dare 39: PowerClick <h2>Postmortem of Ludum Dare 39</h2></a>
<a href='/post/2017-07-30-ludum-dare-39/'><aside class="dates">Jul 30, &#39;17</aside></a>
<a href='/post/2017-07-30-ludum-dare-39/'>Ludum Dare 39: PowerClick <h2>Postmortem of Ludum Dare 39</h2></a>
</li>

4
public/tags/unity/index.xml

@ -13,10 +13,10 @@
<item>
<title>Ludum Dare 39: PowerClick</title>
<link>/post/2017-07-28-ludum-dare-39/</link>
<link>/post/2017-07-30-ludum-dare-39/</link>
<pubDate>Sun, 30 Jul 2017 22:44:04 +0200</pubDate>
<guid>/post/2017-07-28-ludum-dare-39/</guid>
<guid>/post/2017-07-30-ludum-dare-39/</guid>
<description>I attended the online game compo Ludum Dare 39 this weekend. Because of things I wasn&amp;rsquo;t able to start until saturday evening, so I decided to create a very simple game this time.
Last time I created my first 3D game, Parking Zone. I spent most of the time creating the 3D models and getting the wheel colliders to work the way I wanted to in Unity. For LD39, I decided to create a very simple UI based 2D game.</description>
</item>

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